Skip to content
PMPCAPM

Iteration

An Iteration is a fixed-length timebox during which an agile team develops and delivers a working increment of the product, with each iteration building on the previous one.

Explanation

Iteration is the generic agile term for a development cycle, with Sprint being the Scrum-specific equivalent. Each iteration typically lasts one to four weeks and includes planning, development, testing, and delivery activities. At the end of each iteration, the team delivers a working increment that can be demonstrated and potentially released.

Iterative development allows teams to get feedback early and often, reducing the risk of building the wrong thing. Each iteration provides a learning opportunity: the team can adjust direction based on stakeholder feedback, changing requirements, or new technical insights. This is fundamentally different from a waterfall approach where feedback comes only at the end.

In frameworks like SAFe, iterations are organized into Program Increments (PIs), which are larger timeboxes that coordinate multiple teams. The iteration remains the basic unit of planning and delivery, even at scale.

Key Points

  • Fixed-length timebox, typically one to four weeks
  • Each iteration produces a working, demonstrable increment
  • Enables early and frequent feedback from stakeholders
  • Sprint is the Scrum-specific name for an iteration

Exam Tip

Iteration is the generic term; Sprint is the Scrum-specific term. They refer to the same concept: a fixed-length development cycle.

Frequently Asked Questions

Related Topics

Test your knowledge

Practice scenario-based questions on this topic with detailed explanations.